Creating interesting, compelling and lifelike animation using C++, in both software and hardware.
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RESOURCES

John Whitney

SHIPRA GUPTA

Algorithmic Animation | Instructors: Zach Lieberman, Ayah Bdeir
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1. Fastest Non-moving speed: find the fastest speed for the square to move across the screen and have the motion be imperceptible. Time how long it takes for the square to move across the screen and measure the physical (not pixel) distance. What is this speed in inches/second ? for kicks, What is it in in mph?
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2. Fastest still perceptible speed: find the fastest speed for the square to move across the screen and have the motion be still perceived as continuous (not discrete jumps). Time how long it takes for the square to move across the screen and measure the physical (not pixel) distance. What is this speed in inches/second ? What is this rate in mph?
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3. Click to change pta and ptb: make an application where whenever you click, you change either the ptA position or the ptB position to the mouse position, alternating every time you click (you will need to make some variables inside of the rect object public which are now private private, so you can say something like ?myRect->ptAx = blah, myRect->ptAy = blah?)
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4. Shaper controlls something else besides position: Make the shape code control another property of the object, such as its size or color. Can make a a playful composition if you can.(download source)

5. Multiple xenos: make a series of xeno objects which follow the mouse, each at different rates. give them slightly different colors so that you can perceive them as independent objects. You will have to modify the rectangle object so that they can have unique colors.
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