Creating interesting, compelling and lifelike animation using C++, in both software and hardware.
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RESOURCES

John Whitney

SHIPRA GUPTA

Algorithmic Animation | Instructors: Zach Lieberman, Ayah Bdeir
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1. Make an interesting interaction using one of the three techniques for fast particle particle interaction.

2. Combine the spring system with something else we've covered, like vector fields, force emitters, etc.

3&4. Play with soda constructor and make a creature that does something interesting:

I've been trying to make a jellyfish since long... the sodaconstructor is a ray of hope. Some experiments are attached below. Will now need to translate mechanism into openframeworks.

Jellyfish Reference

Test1

Test2

Test3