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Week 7
a) Animation controlled by a potentiometer
Using the arduino, firmata, and starting from the code from day_7, recreate one of the animations you’ve done in your previous homeworks in a creative way. Use potentiometers and switches to control percentages, triggers and create a nice looking control panel of the screen animation.
I tried to make an animation that a potentiameter is controling he size and color of a rectangle. It's acting a bit crazy at the moment; I'd like to make the transition smoother...
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Week 8
a) Lego Animation
Create an animated object representing linear, non-linear, circular, oscillating or any (combination of) motion. Remember the switches we created in class using everyday metallic objects, and create an innovative switch to trigger or modify the animated object. Use electronics, mechanical components and other materials (cardboard, foam, paper, aluminum etc) and play with different controls (inputs) and outputs.
I was playing around with gears and other parts to understand how things work. During the process I thought the movement could be translated to transportation, Aladdin's flying carpet.
This assignment brought back my childhood memories -- I used have boxes of legos.

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updated version

Switch
I never thought that we could turn things around us into switches, such as aluminum foil. I made a cutlery switch. When you tries to cut fish on a plate with the folk and the knife, the light turns on.
